Stonemaier Games

Stonemaier Games: STM615 - Scythe: Invaders from Afar

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  • Stonemaier Games: STM615 - Scythe: Invaders from Afar

Stonemaier Games

Stonemaier Games: STM615 - Scythe: Invaders from Afar

Sold out

It is a time of farming and war, broken hearts and rusted gears, innovation, and valor.

Age: 14+ Players: 1-5 Time: 90+ min

Scythe: Invaders from Afar, an expansion for Scythe.

 While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering.

It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory,” which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.

Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflicts, there is no player elimination, nor can units be killed or destroyed.

 

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It is a time of farming and war, broken hearts and rusted gears, innovation, and valor.

Age: 14+ Players: 1-5 Time: 90+ min

Scythe: Invaders from Afar, an expansion for Scythe.

 While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering.

It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory,” which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.

Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflicts, there is no player elimination, nor can units be killed or destroyed.